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Composer / Sound Designer
andrea barbaccia

Striscia la Carcassa
Horror
Loop Game
Satirical
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About the gameThe main concept behind Little Witch's Brewing Boutique revolves around a little witch living in a cartoon world who makes a living by brewing potions for her clients.
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What inspired the Composition for the Music in the game "Little Witch's Brewing Boutique"The composition for "Little Witch's Brewing Boutique" was inspired by the whimsical and enchanting world of a little witch making a living by selling magical potions. This game required a unique musical atmosphere to capture its playful yet mystical essence. Drawing from classical and contemporary influences, the music incorporates a variety of elements such as melodic flute lines, enchanting string sections, and curious percussion to reflect the process of potion-making and the fantastical environment. Each track is crafted to enhance the player's immersive experience of gathering ingredients and brewing potions, reflecting the game's charming narrative and cartoonish aesthetics. The goal was to create a soundscape that not only complements the visual elements but also enhances the overall magical experience for the players. Additionally, each track is randomized by FMOD so every loop will never be the same as the one before.
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How I approached the Sound Design for interactive elements in "Little Witch's Brewing Boutique"The sound design for "Little Witch's Brewing Boutique" posed a unique challenge due to the game's highly interactive nature. Since players can interact with many objects within the level, each requiring distinct and varied sound characterizations, I employed FMOD to manage this complexity. By leveraging FMOD's capabilities, I was able to randomize each sound sample, ensuring that every interaction provides slightly different auditory feedback. This approach not only enhances the immersive experience but also prevents repetitive sound patterns, keeping the gameplay fresh and engaging. The detailed attention to sound variation aligns with my commitment to creating dynamic and high-quality audio experiences for interactive media.
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